The Maze
A downloadable game for Windows
CONCEPT AND GAMEPLAY
The Maze is a third-person Dungeon Crawler developed as an academic exercise to learn the workflow in Unreal Engine. The player must navigate through a procedurally generated maze, facing waves of enemies ("Slimes") to find the exit.
- Objective: Exploration and survival.
- Mechanics: Basic melee combat and navigation in 3D environments.
TECHNICAL DATA
- Engine: Unreal Engine (Blueprints).
- My Role: Gameplay Programmer & Integrator (Solo Dev).
- Status: Academic Prototype / Tech Demo.
LEARNING MILESTONES
This project shows my first approach to Unreal Engine:
- Visual Scripting: 100% of the logic programming was done using Blueprints.
- Artificial Intelligence (AI): Implementation of NavMesh and simple chase logic for the enemies (Slimes).
- Tool Integration: Implementation of a third-party maze generator (Unreal Fab), adapting it to the needs of the gameplay loop.
- Combat System: Management of collisions, damage, and player health.
CREDITS & ASSETS Non-profit educational project.
- Environment: Maze generator (Blueprint) obtained from Unreal Fab.
- 3D Art: Environment and character assets from Sketchfab and Unreal Fab.
- Gameplay Programming: Developed by me.
| Status | Prototype |
| Platforms | Windows |
| Author | Adrian Marauri |
| Genre | Action, Adventure |
| Tags | 3D, Dungeon Crawler, Exploration, Singleplayer, Unreal Engine |
Download
Download
TheMaze_Build.rar 302 MB



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